I have to conduct slip editing on multitracked drums by hand, but the lagginess results in the loss of considerable amount of time. I guess things get out of hand when such an amount of multiple events and waveforms get chopped up, but I think that my current configuration is not really supposed to have such an issue at least graphics wise. This “lagginess” seems to occur only GUI-wise, I currently have no problems related to audio at all, but it always seems to happen whenever I do slicing and quantization on multitracked drum events. I’ve made a lot of search regarding the GUI performance issues (lagginess, sluggishness when doing editing etc) and some of them seem to be in relation to Nvidia drivers, but I haven’t found a solution regardless of any further tweaking including uninstalling Nvidia drivers and doing a clean reinstall (complete driver wipe with Driverfusion), rolling back to previous ones (trying out the suggested ones for possible fixes) and whatever that comes into my mind.
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